Experiments
Projects where the point was to learn, test an idea, or push beyond what I already knew.
ASCII Dungeon
A procedural generation and shader experiment. The enemies still have pathfinding issues because the world is generated dynamically.
VR Escape Room
An experiment in virtual reality escape-room mechanics, made while the subject was beyond my then-current skill level.
Other game jam work
Dice in a Box, Wolf in Sheep Clothing, and other incomplete or rough experiments remain part of the archive. They are useful records of what I tried, but they are kept separate from the finished projects.