Experiments

Projects where the point was to learn, test an idea, or push beyond what I already knew.

ASCII Dungeon

A procedural generation and shader experiment. The enemies still have pathfinding issues because the world is generated dynamically.

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VR Escape Room

An experiment in virtual reality escape-room mechanics, made while the subject was beyond my then-current skill level.

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Other game jam work

Dice in a Box, Wolf in Sheep Clothing, and other incomplete or rough experiments remain part of the archive. They are useful records of what I tried, but they are kept separate from the finished projects.